This map groups together 2 allied players and can be used for either a 4v4 or 2v2v2v2. The layout provides players with only one entrance and exit to their bases allowing for turtling in and the entrances are also pointed away at the furthest point from where enemies can get in allowing for extra time to prepare for attacks. There are three strategic points to take in the middle for visibility and room for flying units and jump jet infantry to hop past the bottleneck as a viable alternative to brute force attacks.

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