Sound Design Pieces

The videos featured below were originally silent pictures which I have designed my own soundtrack to. They feature a mixture of Foley techniques, audio recording and audio processing which are used to describe the narrative in the clips through the use of audio.

Crash Bandicoot (2014)

Completley re-imagined sound design for a Masters Project focusing on mixing for 5.1 and spatial audio. The project focused on the accurate reproduction of sound in space. A down-mix to stereo was created using Dolby Surcode PLII and mixing was done using the Avid Euphonix System 5 desk. Credit to MairouII for the original video as well as credit to Crash Bandicoot 3 Warped and Naughty Dog for the original game footage.

Body of Sin (2014)

A title concept for a TV show called “Body of Sin” revolving around the story of Father Gil Wood who in order to save his parish decides to use his brothers connections in the pornography industry to fund the necessary repairs to his parish. Mixed in Avid Pro Tools, using Avid C24 mixing desks. Numerous recording techniques were used including Hamasaki square, Surround Sound Microphones and on location sound using boom.

Original concept created by James Arden and collaboratively assembled and edited by Meriton Ahmeti, Karen Worden, Grace Zarczynska, Tuhin Chowdhury and Andrew Lloyd © 2014

Wild Country (2013)

Sound Designed using Foley recordings, ADR recordings and Mixed using pro tools, Avid C24 mixing desks. Footage originally from the movie Wild Country.

 

Me My Pets and I (2013) Agata Fojtel

Me, My Pets and I from agata nozaki on Vimeo.

Beautiful hand drawn animation about little girl and her pet friends.

Metropolis (2011) (1927 – Fritz Lang)

Sound Designed using Soundtrack Pro 3 – Most sounds were recorded using household items using a ZoomH4n, and Rode NTG-2, some sounds were recorded using a contact mic and all effects were processed in SoundtrackPro3. Some media was used from Apple Ilife and Hollywood Edge libraries.

Tron (2009) – (1982 Steven Lisberger)

Sound Designed using Soundtrack Pro 3 – Most sounds were recorded using household items using a ZoomH4n, and Rode NTG-2, some sounds were recorded using a contact mic and all effects were processed in SoundtrackPro3. Some media was used from Apple Ilife and Hollywood Edge libraries.